I did this for the latest drawergeeks. Read on to see a bunch o’ making of crap.

First up is the sketch. Drawn directly with a sharpie, no pencil scribblinz involved.

Then… yeah, I went into Maya and drew out the curves/outlines. I thought about doing this in Photoshop or Illustrator, but you know, doing it in Maya was sooo much faster.

Then I just extruded and beveled each shape and moved them forward and backward in 3d space. No layers, I could move them as far or as close as I wanted etc. Super quickola.
After rendering it, I did bring it into Photoshop to add some noise. I also rendered out a depth pass so I could use that in Photoshop for the depth blurring. Here’s some close in crop action.

And here’s the final again.
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