Yay, I’m learning zbrush finally. Here’s my first character done in Zbrush. Rendered in Maya.
First I picked out a little doodle that I thought would be fun to model.
I started by putting some simple primitives together in Maya.
Here it is rendered with some simple ambient occlusion.
Here’s the model after bringing it into zbrush and smoothing and sculpting it.
And here’s the final render again.
An illustration for a friend’s farm.
Here’s the logo I designed for our farm co-op.
Love this show.
Sometimes I forget how much I enjoy drawing things with some detail.